Oren Game Engine Programming

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Detailed information about my game engine programming


    Real-Time Destruction/Fractures

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    martin


    Posts : 1
    Join date : 2010-09-09

    Real-Time Destruction/Fractures Empty Real-Time Destruction/Fractures

    Post by martin Thu Sep 09, 2010 9:11 pm

    Hi,
    I found your blog post about Real-Time Destruction/Fractures. Your video looks great. Thats what I need.
    I need these for an open source project. Can you give me some more information about the technique.
    I use irrlicht and ode for my project.

    martin

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