Oren Game Engine Programming

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Detailed information about my game engine programming


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    Hey Oren! this might be useful to you

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    ofekshilon


    Posts : 1
    Join date : 2010-05-27

    Hey Oren! this might be useful to you Empty Hey Oren! this might be useful to you

    Post by ofekshilon Thu May 27, 2010 9:15 pm

    Crysis AI component just went open source. At the very least you could get nice ideas from there..
    http://blog.wolfire.com/2010/05/Automatic-navigation-meshes
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    orenk2k
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    Posts : 11
    Join date : 2009-02-01
    Location : Isreal

    Hey Oren! this might be useful to you Empty Re: Hey Oren! this might be useful to you

    Post by orenk2k Thu May 27, 2010 10:45 pm

    hi dude
    thanks, i already knew that, i actually tested it, really nice/fast and clean solution using voxels, right know i'm using my own solution (handles dynamic obstacles very well), but i thought to give it a try.
    i'm registered at http://aigamedev.com/ which is THE place for ai, you should check it out.

    cya

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